Focus and context

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The actor is attending to one point in something large — one event in a long record, one part of a deep structure — and needs its full detail without losing the whole. Focus and context grades detail with distance from attention inside one continuous view: the focused item told in full, its near context summarised, the far context condensed to an outline. Where overview and detail spends a second view to keep the whole present and semantic zoom spends time, showing one level after another, this pattern spends fidelity — everything stays on screen, told unevenly.

What counts as distance varies: position along a sequence, steps through a structure — or, where a model can judge relatedness, how certain a connection is.

Examples

Timeline

On a timeline, detail follows the reader’s attention: the event being read is shown in full, the stretch around it as a summary, and the rest of the record at increasingly coarse levels.

Contextual navigation

When working with a data structure of varying degrees of completeness, it can be useful to see relationships with varying degrees of confidence:

  1. Explicit connections are authored in the model — parents, siblings, related entities.
  2. Inferred connections are based on existing data and a formal set of inference rules.
  3. Deduced connections are proposed by a language model — components that aren’t modelled at all but likely belong, given what is.

Where the timeline puts AI generation to work on the representation side — its coarse rungs are generated tellings — here the model computes nearness where no edge exists, and extends the context past what is modelled.

Resources & references

Consequences

  • everything stays on screen, told unevenly: the focus in full, its surroundings coarser the further out they stand, and nothing moves as attention shifts
  • the actor steers the lens but the system decides what counts as near, so the distance metric — position along a sequence, steps through a structure, a model's confidence — is doing editorial work under the appearance of geometry
  • the coarse rungs are summaries something has to produce, and at the rim they may be generated; generated text then sits in a place the actor reads as structure

Related patterns

Enacts

  • Agency — the actor steers the lens, but the system decides what counts as close
  • Adaptability — the focused frame and its surrounding context recalibrate as the actor's task shifts
  • Density — grades density by distance from attention — full detail at the focus, an outline at the rim

Complements

  • Progressive disclosure — staged exposure pairs naturally with focus-and-context, revealing detail as the actor moves toward it
  • Workspace — focus and context manages detail and overview within a single context; workspaces manage switching between distinct contexts

Alternatives

  • Semantic zoom — keeps focus and context simultaneous — detail follows the actor's attention, non-uniformly, inside one continuous view; semantic zoom shows one uniform level at a time under a global scale control

Preceded by

  • Embedded intelligence — infers what contextual information is most relevant to the actor's current focus